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No devices found! I am trying to make an xbox 360 controller work on my MacPro 1.1.
![Use Xbox 360 Controllers For Mac Osx Use Xbox 360 Controllers For Mac Osx](/uploads/1/2/5/3/125355229/558942685.jpg)
There is in the preference panes, 'Pref360Control', but it does not recognise my controller. I have read loads of threads and I have tried the sudo commands, and the results are below. I tried downloading the new version of tattiebogle and performing the sudo on that, but no joy. What aspect of the 360 ControllerInstall do I need to perform sudo on? The disc image, the.pkg? Honestly, what is the point of having an xbox 360 Controllers item in the System Preferences if it doesn't work?
Strangely the controller WAS recognised when I first plugged it in, but after that, nothing. Please help, I'm tired of gaming off the keyboard. MANY THANKS Macpro 1.1 OS X 10.6.8 Here is what my terminal said; Users-Mac-Pro:360ControllerInstall user$ cd /Users/xxxxx/Downloads/360ControllerInstall Users-Mac-Pro:360ControllerInstall user$ sudo sh 360ControllerInstall.sh Xbox 360 Controller driver installer for Mac OS X 10.6 'Snow Leopard' -n Verifying disk image. Removing any previous installs.n Unloading kernel extensions. (kernel) Kext com.mice.driver.Xbox360Controller not found for unload request. Failed to unload com.mice.driver.Xbox360Controller - (libkern/kext) not found. (kernel) Kext com.mice.driver.Wireless360Controller not found for unload request.
Failed to unload com.mice.driver.Wireless360Controller - (libkern/kext) not found. Can't open CFBundle for /System/Library/Extensions/Wireless360GamingReceiver.kext.n Removing files.n Mounting disk image.n Extracting archive.n Copying files to proper locations. Cp: 360ControllerTemp/: unable to copy extended attributes to /: Is a directory done! -n Loading kernel extensions.n Cleaning up. Rm: Archive.pax.gz: No such file or directory done! It is highly recommended that you restart after installing.
If you choose not to restart, wait a few minutes before connecting any controllers. A log of this process has been created as 360ControllerDiag.txt Users-Mac-Pro:360ControllerInstall user$; This sounds good, but it didn't work, I've tried with all different releases of tattieboogle, and although I can now use Terminal to execute installs, the Pref360Control pane in still not picking up my 360 controller. Thanks, E119. Click to expand.However, Pref360Controls 'Device' drop-down menu only displays 'No devices found'. I put the proper product/vendor ids (mine are slightly different than the supplied ones in the most recent ControllerList-15.plist) into Info.plist. Removed EVERY other controller info EXCEPT the Razer Onza TE. I even got so frustrated with having absolutely no progress at al that I tried using the 'raw' hex values from system prefs/USB with no luck.
![Can Can](/uploads/1/2/5/3/125355229/563254823.jpg)
From searching pretty much the entire web and every nook and cranny you could think of, I've come to the conclusion that I am far from alone suffering these issues. Seems like everyone else gave up or either got it working (seemingly miraculously) without telling anyone. This seems like it spans outside the range of third party hardware glitch or whatnot, like some other underlying problem is facilitating this. So please, any ideas? Hey, after countless hours of trying to get my Razer Onza TE work with OS X 10.5.8 (Leopard) on my Macbook Pro 4.1 and I finally give up. I'm running the edited 008 and have tried editing Info.plist both manually and using the automated script, it changes absolutely nothing either way, the controller shows up in system prefs like this; However, Pref360Controls 'Device' drop-down menu only displays 'No devices found'. I put the proper product/vendor ids (mine are slightly different than the supplied ones in the most recent ControllerList-15.plist) into Info.plist.
Removed EVERY other controller info EXCEPT the Razer Onza TE. I even got so frustrated with having absolutely no progress at al that I tried using the 'raw' hex values from system prefs/USB with no luck.
From searching pretty much the entire web and every nook and cranny you could think of, I've come to the conclusion that I am far from alone suffering these issues. Seems like everyone else gave up or either got it working (seemingly miraculously) without telling anyone. This seems like it spans outside the range of third party hardware glitch or whatnot, like some other underlying problem is facilitating this.
So please, any ideas? Click to expand.I think the Razor pretends to be a standard USB gamepad (not a XBox X-Input pad) so it does not need the drivers to be installed. I don't have one in the office here but I made a Feral support file for this specific pad for a customer a few weeks ago and I know the customer has the working great. The plugin system only works on Feral games but I am pretty sure from the information I was sent and the customers replies that the pad acts like a standard gamepad (Logitech for example) on the Mac not like a 360 console gamepad. Hope that helps solving your puzzle.
Click to expand.With our newer games we support even more pads but I am not sure if the Afterglow will work as it will require support from the TattieBoggle drivers before it will work in the game. If it works with the Mac 360 drivers but not in the game please let us know via support and we will see if we can make a support file. We have added more and more pads to our supported list of pads and have well over 30 devices supported in most modern games due to our gamepad plugin system making it easy to add new pads to the supported list after launch. Click to expand.Microsoft made an XBox and then the Xbox 360 they used different pads but you can get both to work on the Mac with adapters/drivers. You should install the latest tattieboggle drivers for the 360 and check it is recognised in your 'System Preferences' application in the 360 driver control panel.
Make sure you plug your 360 pad directly into your Mac not via a hub. If it works in the control panel you should check the game work and if it supports gamepads. Not all games support gamepads so that could be your issue. If your pad is still not recognised I don't know what to do but you could try contacting support on the tattieboggle site. Microsoft made an XBox and then the Xbox 360 they used different pads but you can get both to work on the Mac with adapters/drivers.
You should install the latest tattieboggle drivers for the 360 and check it is recognised in your 'System Preferences' application in the 360 driver control panel. Make sure you plug your 360 pad directly into your Mac not via a hub. If it works in the control panel you should check the game work and if it supports gamepads. Not all games support gamepads so that could be your issue. If your pad is still not recognised I don't know what to do but you could try contacting support on the tattieboggle site.
Click to expand.Ok. it's a 360 controller, the white one. Wired, plugged with USB. I installed the latest version of the driver for 360 XBOX - the controller is plug into the usb port of a macbook air.
in the system preferences panel. Same problem. 'no devices found', and anything works.
This is the report of System Information: Controller: Product ID: 0xfa01 Vendor ID: 0x1bad Version: 1,10 Serial Number: 1005440 Speed: Up to 12 Mb/sec Manufacturer: Microsoft Inc. Location ID: 0xfd120000 / 4 Current Available (mA): 500 Current Required (mA): Unknown (Device has not been configured) I would like to use the controller with call of duty, which doesn't support the joystick natively. So I have to use a software called controllermate. In the 'Device list' it shows the internal keyboard/trackpad and everything else, but not the controller. it's a 360 controller, the white one. Wired, plugged with USB. I installed the latest version of the driver for 360 XBOX - the controller is plug into the usb port of a macbook air.
in the system preferences panel. Same problem. 'no devices found', and anything works. This is the report of System Information: Controller: Product ID: 0xfa01 Vendor ID: 0x1bad Version: 1,10 Serial Number: 1005440 Speed: Up to 12 Mb/sec Manufacturer: Microsoft Inc. Location ID: 0xfd120000 / 4 Current Available (mA): 500 Current Required (mA): Unknown (Device has not been configured) I would like to use the controller with call of duty, which doesn't support the joystick natively.
So I have to use a software called controllermate. In the 'Device list' it shows the internal keyboard/trackpad and everything else, but not the controller.